Glance strategies for using an in-vehicle touch-screen monitor.
-
2009-04-01
Details
-
Creators:
-
Corporate Creators:
-
Subject/TRT Terms:
-
Publication/ Report Number:
-
Resource Type:
-
Geographical Coverage:
-
Corporate Publisher:
-
Abstract:In this study, subjects in a driving simulator followed a lead vehicle that continuously changed speed ; while they also performed a secondary task on a touch-screen monitor that could be located at various ; positions within the simulator. Subjects were instructed to give priority to the following task. Driving ; performance in the following task was affected by whether or not the secondary task was required, but ; was not affected by the location of the monitor. However, consistent with the instructions about priority ; of tasks, time to complete the secondary task was strongly influenced by monitor position. Farther ; locations required more time, especially for shorter subjects. Analysis of the number and timing of ; glances away from the road suggested that subjects coped with the more difficult monitor positions ; primarily by making more glances to the monitor, while the average duration of individual glances was ; not much affected. These results suggest that the subjects’ partial success in coping with the secondary ; task was possible because the secondary task could be broken down into partially independent subtasks. ; This study was part of a modeling effort designed to better understand the combined visual and motor ; demands of secondary tasks, and how they are affected by the design of controls and displays. Various ; ways in which this study should be extended to support that modeling effort are reviewed.
-
Format:
-
Download URL:
-
File Type:
-
Collection(s):
-
Main Document Checksum:urn:sha256:747ca1b38e8c0a76f0dae16628ac2fcddd8109f6afc34fa4d17f6e5243c9799c