Vehicle impact simulation for curb and barrier design : volume 1, impact simulation procedures.
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1998-10-01
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Alternative Title:Impact simulation procedures
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Edition:Final report; Jan. 1997-Aug. 1998.
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Abstract:The objectives of this study were to perform computer simulations of vehicle-curb and vehicle-berm impacts, to characterize ; the behavior of a wide range of vehicle types after such impacts, and to produce design and evaluation trajectory data for use by ; NJDOT engineers. The impact simulations performed involved a wide variety of vehicle types and several different curb and berm ; configurations that are typical of those in use in the state of New Jersey. Simulation results from this research, primarily in the form of ; vehicle bumper trajectory plots, were produced to supplement existing curb-impact vehicle trajectory databases. Vehicle trajectory data ; of this type is typically used to determine appropriate set-back distances for guide rails(railings) that are located near curbs. Such ; railings must be positioned so that vehicles impacting curbs do not overshoot the top of railings placed nearby. ; Due to the wide variety of curb and berm profiles used in New Jersey and due to the even wider variety of vehicle types ; traveling our roadways, a large number of impact simulations were performed for this project in an attempt to cover an adequate ; spectrum of possible impact scenarios. Six different vehicle types- including vehicles ranging from compact cars to minivans and sport ; utility vehicles- were simulated impacting several different curb and berm profiles. In addition, for each vehicle and curb combination, ; the impact simulations were performed for several different impact angles and impact speeds. To account for possible variations in ; vehicle suspension characteristics, a range of vehicle suspension values were used for each vehicle simulated. After performing the ; impact simulations using suspension values at both ends of the chosen range of values, an envelope of possible vehicle trajectories ; was generated from the simulations results. ; The research approaches employed in this project consisted of using numerical simulation techniques to perform vehicle ; impact analysis. These techniques were the HVOSM (highway vehicle object simulation model) method and the FEA (finite element ; analysis) method. The HVOSM system represents a vehicle as a relatively small number of discrete objects, each having lumped mass ; an inertial properties, and each being connected to other parts of the vehicle through links. Vehicle and tire properties for use in the ; HVOSM simulations were obtained from several different sources available in research literature. In the FEA method, a fundamentally ; different approach is used. Rather than representing the vehicle by a small number of “lumped” objects, the FEA approach is to model ; the vehicle as a large collection of very small pieces (or elements). Each element accounts for only a small portion of the vehicle and ; the properties of each element represent the properties (e.g. tire stiffness, steel stiffness, etc). of that small portion of the vehicle. These ; elements are then linked together into a large model, typically on the order of several thousands to tens of thousands of elements in ; size. Each of these methods, i.e. HVOSM and FEA, offer some advantages and disadvantages. These issues are discussed in detail in ; this report.
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