Vehicle impact simulation for curb and barrier design : volume 1, impact simulation procedures.
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Vehicle impact simulation for curb and barrier design : volume 1, impact simulation procedures.

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English

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  • Alternative Title:
    Impact simulation procedures
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  • Edition:
    Final report; Jan. 1997-Aug. 1998.
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  • Abstract:
    The objectives of this study were to perform computer simulations of vehicle-curb and vehicle-berm impacts, to characterize

    the behavior of a wide range of vehicle types after such impacts, and to produce design and evaluation trajectory data for use by

    NJDOT engineers. The impact simulations performed involved a wide variety of vehicle types and several different curb and berm

    configurations that are typical of those in use in the state of New Jersey. Simulation results from this research, primarily in the form of

    vehicle bumper trajectory plots, were produced to supplement existing curb-impact vehicle trajectory databases. Vehicle trajectory data

    of this type is typically used to determine appropriate set-back distances for guide rails(railings) that are located near curbs. Such

    railings must be positioned so that vehicles impacting curbs do not overshoot the top of railings placed nearby.

    Due to the wide variety of curb and berm profiles used in New Jersey and due to the even wider variety of vehicle types

    traveling our roadways, a large number of impact simulations were performed for this project in an attempt to cover an adequate

    spectrum of possible impact scenarios. Six different vehicle types- including vehicles ranging from compact cars to minivans and sport

    utility vehicles- were simulated impacting several different curb and berm profiles. In addition, for each vehicle and curb combination,

    the impact simulations were performed for several different impact angles and impact speeds. To account for possible variations in

    vehicle suspension characteristics, a range of vehicle suspension values were used for each vehicle simulated. After performing the

    impact simulations using suspension values at both ends of the chosen range of values, an envelope of possible vehicle trajectories

    was generated from the simulations results.

    The research approaches employed in this project consisted of using numerical simulation techniques to perform vehicle

    impact analysis. These techniques were the HVOSM (highway vehicle object simulation model) method and the FEA (finite element

    analysis) method. The HVOSM system represents a vehicle as a relatively small number of discrete objects, each having lumped mass

    an inertial properties, and each being connected to other parts of the vehicle through links. Vehicle and tire properties for use in the

    HVOSM simulations were obtained from several different sources available in research literature. In the FEA method, a fundamentally

    different approach is used. Rather than representing the vehicle by a small number of “lumped” objects, the FEA approach is to model

    the vehicle as a large collection of very small pieces (or elements). Each element accounts for only a small portion of the vehicle and

    the properties of each element represent the properties (e.g. tire stiffness, steel stiffness, etc). of that small portion of the vehicle. These

    elements are then linked together into a large model, typically on the order of several thousands to tens of thousands of elements in

    size. Each of these methods, i.e. HVOSM and FEA, offer some advantages and disadvantages. These issues are discussed in detail in

    this report.

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